05.03.2013, 15:56
EDIT: Im getting a bug, when i add this:
When it destroys the car after the respawning, then i cant spawn another car, it automaticly respawn it, before it spawns. Any idea?
pawn Code:
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(!IsPlayerInAnyVehicle(i))
{
DestroyVehicle(curveh[i]);
}
}