Detecting a certain pickup.
#6

I got the idea, but let's go a little bit more advanced.

Let's take the following and try to make it compatible with what you just said;

pawn Код:
if (strcmp("/createhouse", cmdtext, true, 10) == 0)
    {
        new Float:x, Float:y, Float:z;
        GetPlayerPos(playerid, x, y, z);
        CreatePickup(1273, 1, x, y, z, 0);
        return 1;
    }
I think I can't store 50 pickup ids in the same variable, correct me if I am wrong.

By the way, I feel bad somehow I don't know why; sorry if I somehow made you feel like "Do this do that".
Just looking for the way to make this ( This will solve so many things )
Reply


Messages In This Thread
Detecting a certain pickup. - by Denying - 04.03.2013, 16:15
Re: Detecting a certain pickup. - by DiGiTaL_AnGeL - 04.03.2013, 16:25
Re: Detecting a certain pickup. - by Denying - 04.03.2013, 16:26
Re: Detecting a certain pickup. - by DiGiTaL_AnGeL - 04.03.2013, 16:33
Re: Detecting a certain pickup. - by DaRk_RaiN - 04.03.2013, 16:35
Re: Detecting a certain pickup. - by Denying - 04.03.2013, 16:38

Forum Jump:


Users browsing this thread: 1 Guest(s)