Stop Teleport?
#5

Mhm you want to check if the player is spawned, right?

new bool:PlayerSpawned[MAX_PLAYERS];

OnPlayerConnect and OnPlayerDeath
PlayerSpawned[playerid] = false;

OnPlayerSpawn
PlayerSpawned[playerid] = true;

Just use PlayerSpawned[playerid] == true to check if the player is spawned.
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Messages In This Thread
Stop Teleport? - by DarkB0y - 03.03.2013, 16:46
Re: Stop Teleport? - by AIped - 03.03.2013, 16:51
Re: Stop Teleport? - by DarkB0y - 03.03.2013, 17:02
Re: Stop Teleport? - by SilverKiller - 03.03.2013, 17:48
Re: Stop Teleport? - by ReVo_ - 03.03.2013, 20:08

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