03.03.2013, 13:23
(
Last edited by DerickClark; 03/03/2013 at 05:14 PM.
)
i need a /dlabel [for delete label]
if i don't get close to the label it say:get close to a label to delete.
+
i need a label in game create.
like dis:
/createlabel [Text] [Colors]
With dis:i need a color
if i don't get close to the label it say:get close to a label to delete.
+
i need a label in game create.
like dis:
/createlabel [Text] [Colors]
With dis:i need a color
Code:
CMD:label(playerid, params[]) { if (APlayerData[playerid][PlayerLevel] >= 7) { new string[160],Float: X, Float: Y, Float: Z,text[100],distance; GetPlayerPos(playerid, X,Y,Z); if(sscanf(params,"sd",text,distance)) return SendClientMessage(playerid,0xFB9204FF,"USAGE: /label [text][distance]"); Create3DTextLabel(text,0x03B8FCFF,X,Y,Z,distance,GetPlayerVirtualWorld(playerid)); format(string,sizeof(string),"Create3DTextLabel(\"%s\",0x03B8FCFF,%f, %f, %f,%d,%d);",text,X,Y,Z,distance,GetPlayerVirtualWorld(playerid)); SaveToLog("labels",string); } return 1; }