02.03.2009, 05:37
Quote:
Originally Posted by Austin_Lynn
Try>>>> SendClientMessage(COLOR_DBLUE, "wstring");
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pawn Код:
SendClientMessage(playerid, COLOR_DBLUE, wstring);

EDIT: i looked at your code, would this work better ?
pawn Код:
public OnPlayerDeath(playerid, killerid, reason) {
new name[MAX_PLAYER_NAME],kname[MAX_PLAYER_NAME],weaponname[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
GetPlayerName(killerid,kname,sizeof(kname));
GetWeaponName(reason,weaponname,sizeof(weaponname));
new wstring[128];
if(!strcmp(name,kname,true)) {
format(wstring, sizeof(wstring), "%s has died (Unknown).", name);
} else {
format(wstring, sizeof(wstring), "%s has killed %s (%s).", kname,name,weaponname);
}
for ( new i = 0; i < MAX_PLAYERS; i++ ) {
if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1 || PlayerInfo[i][pMember] == 2 || PlayerInfo[i][pLeader] == 2) {
SendClientMessage(i, COLOR_DBLUE, wstring); <--------------------no more error
}
}