[Tutorial] How to crash player's client
#1

Hello, may people are searching for a reliable way of crashing player's client.
Here is the very simple function.

pawn Code:
stock CrashClient(playerid)
{
if(!IsPlayerConnected(playerid)) return false;
return GameTextForPlayer(playerid, "~k~~INVALID_KEY~", 100, 4);
}
What it does: Game texts are able to show how your controller is set, simply said. For example: When you have the number 8 at the numpad set as KEY_UP, GameTextForPlayer(id, "~k~~KEY_UP~", x, x2) shows "NUM 8" or your screen. But if you use invalid key name (it can be anything that doesn't exist, INVALID_KEY is used for better understanding), the client will crash.


I hope you like my simple tutorial, everybody must understand this, but, please, do not misuse this function for crashing player's clients for fun
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Messages In This Thread
How to crash player's client - by ¤Adas¤ - 03.03.2013, 12:15
Re: How to crash player's client - by SmithyComp - 03.03.2013, 12:23
Re: How to crash player's client - by ¤Adas¤ - 03.03.2013, 12:30
Re: How to crash player's client - by PabloDiCostanzo - 03.03.2013, 12:40
Re: How to crash player's client - by Luis- - 03.03.2013, 13:04
Re: How to crash player's client - by ¤Adas¤ - 03.03.2013, 13:14
Re: How to crash player's client - by Jochemd - 03.03.2013, 13:32
Re: How to crash player's client - by Vince - 03.03.2013, 15:05
Respuesta: How to crash player's client - by Onfroi - 03.03.2013, 15:14
Respuesta: How to crash player's client - by oOFotherOo - 03.03.2013, 16:15

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