Store playerid in vehicle (Please Help)
#6

If it outputs 0, and your player ID is 0, it works?
However, this will set the variable to -1 and then to playerid, so if it says 0 now it works (if you have the player id 0):

pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
        OwnerId[GetPlayerVehicleID(playerid)] = -1;
        OwnerId[GetPlayerVehicleID(playerid)] = playerid;
    }
    return 1;
}
Also, you can use this to DEBUG if you haven't done yet:

pawn Код:
new string[10];
format(string, sizeof(string), "ID: %d", OwnerId[GetPlayerVehicleID(playerid)]);
SendClientMessage(playerid, -1, string);
Will output the player ID if it has been saved to the variable.
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Messages In This Thread
Store playerid in vehicle (Please Help) - by Mr.acu - 28.02.2013, 21:17
Re: Store playerid in vehicle (Please Help) - by zDevon - 28.02.2013, 21:20
Re: Store playerid in vehicle (Please Help) - by SKAzini - 28.02.2013, 21:20
Respuesta: Store playerid in vehicle (Please Help) - by Mr.acu - 28.02.2013, 21:23
Respuesta: Store playerid in vehicle (Please Help) - by Mr.acu - 28.02.2013, 21:31
Re: Store playerid in vehicle (Please Help) - by SKAzini - 28.02.2013, 21:38
Respuesta: Store playerid in vehicle (Please Help) - by Mr.acu - 28.02.2013, 21:48
Respuesta: Store playerid in vehicle (Please Help) - by Mr.acu - 28.02.2013, 21:56

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