Timer Help
#6

You'll have to change the timer from 20 seconds to 4 second, then the vatiable would do the trick
Simple math 4 X 5 = 20 which means when the variable reaches 5 the gate will get closed.
pawn Код:
new drag1;
new drag2;
new DragPos;
pawn Код:
SetTimer("Drag",4*1000,1);
DragPos = 0;
drag1 = CreateObject(970, -172.43, 1409.84, 66.71, 0.00, 0.00, 90.00);
drag2 = CreateObject(970, -172.43, 1404.64, 66.71, 0.00, 0.00, 90.00);
pawn Код:
forward Drag();
public Drag()
{
switch(DragPos)
{
case 0:
{
MoveObject(drag1, -172.43, 1409.84, 65.87 , 5.00);
MoveObject(drag2, -172.43, 1404.64, 65.87 , 5.00);
DragPos ++;
return 1;
}
case 5:
{
MoveObject(drag1, -172.43, 1409.84, 66.71 , 5.00);
MoveObject(drag2, -172.43, 1404.64, 66.71 , 5.00);
DragPos = 0;
return 1;
}
}
return 1;
}
Reply


Messages In This Thread
Timer Help - by Lemonaidz - 28.02.2013, 07:50
Re: Timer Help - by Height - 28.02.2013, 08:11
Re: Timer Help - by Lemonaidz - 28.02.2013, 08:37
Re: Timer Help - by DaRk_RaiN - 28.02.2013, 08:45
Re: Timer Help - by Lemonaidz - 28.02.2013, 08:52
Re: Timer Help - by DaRk_RaiN - 28.02.2013, 09:05
Re: Timer Help - by Lemonaidz - 28.02.2013, 09:16
Re: Timer Help - by DaRk_RaiN - 28.02.2013, 09:21
Re: Timer Help - by Lemonaidz - 28.02.2013, 09:26

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