[FilterScript] kWeapons - Sistema de armas
#6

Parabйns pela organizaзгo.

Mas veja isto :
pawn Код:
FinalPrice = strval(inputtext)*PriceOfAmmo
//
if(GetPlayerMoney(playerid) < FinalPrice) return
//
GivePlayerMoney(playerid, -FinalPrice);
Supondo que eu digite -1000

pawn Код:
FinalPrice = -1000*50
FinalPrice = -50000
pawn Код:
GivePlayerMoney(playerid, -FinalPrice);
GivePlayerMoney(playerid, - -50000);

GivePlayerMoney(playerid, +50000);
Traduzindo, dinheiro fбcil ^^
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Messages In This Thread
kWeapons - Sistema de armas - by Kusty - 26.02.2013, 22:30
Re: kWeapons - Sistema de armas - by duuuwh - 26.02.2013, 22:31
Re: kWeapons - Sistema de armas - by Josma_cmd - 26.02.2013, 22:40
Re: kWeapons - Sistema de armas - by Kuddy - 26.02.2013, 22:42
Re: kWeapons - Sistema de armas - by Maklister - 26.02.2013, 22:49
Re: kWeapons - Sistema de armas - by ViniBorn - 26.02.2013, 22:50
Re: kWeapons - Sistema de armas - by Maklister - 26.02.2013, 22:52
Re: kWeapons - Sistema de armas - by ViniBorn - 26.02.2013, 22:55
Re: kWeapons - Sistema de armas - by Maklister - 26.02.2013, 23:06
Re: kWeapons - Sistema de armas - by Kusty - 26.02.2013, 23:09

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