DestroyObject doesn't work when attached to vehicle?
#6

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Originally Posted by RealCop228
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No. You're still not creating the object in this code. "objectid" is going to equal 0 here. You need to do something like this:

pawn Код:
new objectid = CreateObject(model, 0, 0, 0, 0, 0, 0);
AttachObjectToVehicle(objectid, ...);
Ups, my bad, sorry!
I will edit it in my post, thanks RealCop
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