25.02.2013, 21:08
At the On IsPlayerConnected part, you put an ! at the IsPlayerConnected, which caused the error.
pawn Code:
CMD:ip(playerid, params[])
{
new target;
if(PlayerInfo[playerid][pAdmin] >=3)
{
if (IsPlayerConnected(target))
{
if(sscanf(params, "u", target)) return SendClientMessage(playerid, DEEPPINK, "USAGE: /ip <id>");
{
new tname[MAX_PLAYER_NAME];
GetPlayerName(target, tname, sizeof(tname));
new pstr[128];
new tping = GetPlayerIp(target, pstr, sizeof(pstr));
format(pstr, sizeof(pstr), "{FFFFFF}%s's {00FF66}IP {FFFFFF}is:{00FF66}%s", tname, tping);
SendClientMessage(playerid, -1, pstr);
return 1;
}
}
else return SendClientMessage(playerid, DEEPPINK, "ERROR: Player is not connected.");
}
else return SendClientMessage(playerid, DEEPPINK, "ERROR: You must be level 3 to use that command!");
}

