Explosion radius?
#4

Some types are not affected by the radius at all. Using type 0 is a good idea I think.
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Messages In This Thread
Explosion radius? - by needhack - 24.02.2013, 18:37
Re: Explosion radius? - by DaRk_RaiN - 24.02.2013, 18:48
Re: Explosion radius? - by needhack - 24.02.2013, 18:49
AW: Explosion radius? - by NaS - 24.02.2013, 18:55

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