Mission Help
#1

Scratch the solved part.

Ok so now i got the main part working, now i need the checkpoint to show the next checkpoint but i get raped by errors. After loading the rubbish or whatever the checkpoint should show the offload point and at the offloadpoint the mission should end and you get money and +1 score. But for some reason my code is fucked up XP

If you could helo it would be appriciated.

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n******************************");
	print("  ***  Life Of Transporting *** \n");
	print("\n******************************");
	print (" ***   Version 0.1  Alpha  *** \n);
	print("\n******************************")
	print (" ***By Deathguise Aaronfarley)*");
	print("\n******************************");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else


new MissionStage[MAX_PLAYERS];

    
//stages
//0 - no mission
//1 - Gonna pick up the load
//2 - Taking Load to drop off
//3 - Mission Completed!


//COLORS
#define COLOR_ORANGE 0xFFA500FF
#define COLOR_LIMEGREEN 0x32CD32FF
#define COLOR_ROYALBLUE 0x4169E1FF
#define COLOR_PINK 0xFA8072FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA


//Rubbish Truck
new Float: checkpoints[5][4] =
{
  { 2798.1702,-1576.2926,10.9272, 10.0 },
  { 2060.4375,-2091.2126,13.5469, 10.0 },
  { 070.8125,-2384.6160,13.5469, 10.0 },
  { 900.7358,-1204.0779,16.9832, 10.0 },
  { 800.1103,-1542.8258,13.5526, 10.0 }
};


main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Life Of Transport");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	
 //Server Vehicles
 CreateVehicle(455, 0, 0, 12.2887, 82.2873, -1, -1, 60);
	
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
 
		if (strcmp("/work", cmdtext, true, 10) == 0) {
    if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 455) {
      if (MissionStage[4] >0) {
        SendClientMessage(playerid,COLOR_RED,"You are already doing the rubbish truck driving Mission!");
				return 1;
			}
      MissionStage[4] = 1;
			new rand = random(sizeof(checkpoints));
			SetPlayerCheckpoint(playerid,checkpoints[rand][0],checkpoints[rand][1],checkpoints[rand][2],checkpoints[rand][3]);
      GameTextForPlayer(playerid, "~g~You started the job, good luck!", 3000, 3);
      new name[MAX_PLAYER_NAME], string[48];
      GetPlayerName(playerid, name, sizeof(name));
      format(string, sizeof(string), "%s is now doing the Rubbish Truck mission.", name );
      SendClientMessageToAll(COLOR_YELLOW, string);
      return 1;
    }
    SendClientMessage(playerid, COLOR_RED,"You have to be in a truck to start the job");
    return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 455)
	
        SendClientMessage(playerid,COLOR_RED,"Loading Rubbish");
				return 1;
 MissionStage[4] =1)
			SetPlayerCheckpoint(playerid,0,0,10,0);
      GameTextForPlayer(playerid, "~g~Go drop off the rubbish!", 3000, 3);
else
    if (MissionStage[4] =2);
        SendClientMessage(playerid,COLOR_RED,"Unloading Rubbish");
        GameTextForPlayer(playerid, "~g~Yo Completed The Mission", 3000, 3);
        SetPlayerScore(playerid, +1);
		giveplayermoney(playerid, 5000));*/
        
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
Reply


Messages In This Thread
Mission Help [on player checkpoint error] - by AaronFarley - 23.02.2013, 10:15
Re: Mission Help [on player checkpoint error] - by Misiur - 23.02.2013, 11:58
Re: Mission Help - by AaronFarley - 23.02.2013, 12:36
Re: Mission Help - by Misiur - 23.02.2013, 12:39
Re: Mission Help - by SomebodyAndMe - 23.02.2013, 12:40
Re: Mission Help [2nd checkpoint unresponsive] - by AaronFarley - 23.02.2013, 13:22
Re: Mission Help [2nd checkpoint unresponsive] - by AaronFarley - 24.02.2013, 13:01

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