Handcuffs
#5

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Originally Posted by lramos15
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What you mean?
When you're checking if the player is cuffed, you're checking if the handcuff object is attached to the player. Would it not be better practice to set a variable like... PlayerInfo[playerid][pCuffed] or something similar?
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Messages In This Thread
Handcuffs - by lramos15 - 23.02.2013, 02:20
Re: Handcuffs - by DLR - 23.02.2013, 02:42
Re: Handcuffs - by lramos15 - 23.02.2013, 02:52
Re: Handcuffs - by JJB562 - 23.02.2013, 03:14
Re: Handcuffs - by DLR - 23.02.2013, 03:19
Re: Handcuffs - by lramos15 - 23.02.2013, 04:00
Re: Handcuffs - by DLR - 26.02.2013, 02:29
Re: Handcuffs - by Dotayuri - 26.02.2013, 03:01

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