22.02.2013, 15:05
Put this
And :
pawn Код:
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2[playerid]);
return 1;
}
pawn Код:
public OnGameModeInIt()
{
new Text:Textdraw0;
new Text:Textdraw1;
Textdraw0 = TextDrawCreate(524.375000, 119.583358, "United");
TextDrawLetterSize(Textdraw0, 0.449999, 1.600000);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, -2147450625);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, -1);
TextDrawBackgroundColor(Textdraw0, 51);
TextDrawFont(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
Textdraw1 = TextDrawCreate(632.000000, 122.250000, "usebox");
TextDrawLetterSize(Textdraw1, 0.000000, 1.303704);
TextDrawTextSize(Textdraw1, 516.125000, 0.000000);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, 0);
TextDrawUseBox(Textdraw1, true);
TextDrawBoxColor(Textdraw1, 102);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 0);
TextDrawFont(Textdraw1, 0);
//Player Textdraws:
new Text:Textdraw2[MAX_PLAYERS];
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 570.000000, 120.166648, "Roleplay");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.384375, 1.483333);
PlayerTextDrawTextSize(playerid, Textdraw3[playerid], -993.750000, 860.416687);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
return 1;
}

