Trouble with /tod
#3

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Originally Posted by Jay_
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There is nothing causing the issue you described in that code. You need to research your other scripts, including filterscripts and includes, and look for other circumstances where the time is set. Also make sure you don't have the per-player clocks enabled, which display above the HUD.
I tried removing evey case of setworldtime and it didn't work, there is no FS. I must be missing something, can anyone help?
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Messages In This Thread
Trouble with /tod - by MikeRep - 21.02.2013, 20:59
Re: Trouble with /tod - by Jay_ - 21.02.2013, 21:02
Re: Trouble with /tod - by MikeRep - 21.02.2013, 21:57
Re: Trouble with /tod - by Krakuski - 21.02.2013, 22:27

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