27.02.2009, 07:11
Change the GameTextForPlayer(...); to GameTextForAll(tString,5000,5);. GameTextForPlayer sends the message to only 1 player or more if you're using a loop, hence you need the playerid in the beginning of it. If you want to send the GameText to every player in the server, you use GameTextForAll(...);
Edit: You're welcome.
Edit: You're welcome.

