Type mismatch
#7

Seems to me that he wants to send the message to all connected players in the server. In that case, he should use GameTextForAll(tString,5000,5);
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Messages In This Thread
Type mismatch - by GTA_Rules - 27.02.2009, 06:50
Re: Type mismatch - by samgreen - 27.02.2009, 06:52
Re: Type mismatch - by zyx - 27.02.2009, 07:00
Re: Type mismatch - by GTA_Rules - 27.02.2009, 07:02
Re: Type mismatch - by zyx - 27.02.2009, 07:04
Re: Type mismatch - by samgreen - 27.02.2009, 07:05
Re: Type mismatch - by zyx - 27.02.2009, 07:08
Re: Type mismatch - by GTA_Rules - 27.02.2009, 07:09
Re: Type mismatch - by zyx - 27.02.2009, 07:11

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