20.02.2013, 08:23
I'm actually having the same problem. I updated to the latest YSI a few days back, and weird stuff started happening in my test GM. Now it turns out timers weren't getting called. As far as I remember, before the update everything worked fine. I hope this gets fixed.
EDIT: I have crashdetect running all the time. Nothing unusual is printed in the console.
EDIT 2: I just restored the old YSI from the recycle bin, tested and timers work fine.
EDIT: I have crashdetect running all the time. Nothing unusual is printed in the console.
EDIT 2: I just restored the old YSI from the recycle bin, tested and timers work fine.