19.02.2013, 11:35
nope cause jail 2 is underneath..
Quote:
|
if(PlayerInfo[playerid][pJailed] == 2) // { SetPlayerInterior(playerid, 0); rand = random(sizeof(gJailSpawns2)); SetPlayerPos(playerid, gJailSpawns2[rand][0], gJailSpawns2[rand][1], gJailSpawns2[rand][2]); return 1; } |

