18.02.2013, 18:48
DrDoom your methods appear outdated, I'm going to assume you are going to use a command processor like zcmd or similar.
Something like that would be more efficient.
pawn Код:
new bool:spawned[MAX_PLAYERS] = false;
OnPlayerSpawn(playerid..)
{
spawned[playerid]=true;
}
OnPlayerCommandPerformed(playerid.....)
{
if(spawned[playerid] == false) return SendClientMessage(playerid, -1, "You need to login/spawn before you can use commands.");;
return1;
}