Quote:
Originally Posted by DrDoom151
pawn Код:
new teamA=0;
public OnPlayerConnect(playerid) { if(teamA==4){ //Do whatever here to put that player into team B teamA=0; }
if(teamA<4){ teamA++; //Do whatever here to put that player into team A } }
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I guess I should have specified that for every 4 players in a server on team A, there should be 1 on team B. The way I said it made it sound like 4 is the max number.