18.02.2013, 17:25
yeah, in this.
What is wrong there? if i put to ongamemodeinit to load ALL personal vehicles it loads sucesfully,
But i don`t want to load all on gamemodeinit,just load the car of player that connect...
Quote:
public LoadCar() { new arrCoords[33][64]; new strFromFile2[256]; new File: file = fopen("masini.cfg", io_read); if (file) { new idx = carsonserver; while (idx < sizeof(CarInfo)) { fread(file, strFromFile2); split(strFromFile2, arrCoords, ','); CarInfo[idx][cModel] = strval(arrCoords[0]); CarInfo[idx][cLocationx] = floatstr(arrCoords[1]); CarInfo[idx][cLocationy] = floatstr(arrCoords[2]); CarInfo[idx][cLocationz] = floatstr(arrCoords[3]); CarInfo[idx][cAngle] = floatstr(arrCoords[4]); CarInfo[idx][cColorOne] = strval(arrCoords[5]); CarInfo[idx][cColorTwo] = strval(arrCoords[6]); strmid(CarInfo[idx][cOwner], arrCoords[7], 0, strlen(arrCoords[7]), 255); strmid(CarInfo[idx][cDescription], arrCoords[8], 0, strlen(arrCoords[8]), 255); CarInfo[idx][cValue] = strval(arrCoords[9]); CarInfo[idx][cOwned] = strval(arrCoords[10]); CarInfo[idx][mod1] = strval(arrCoords[11]); CarInfo[idx][mod2] = strval(arrCoords[12]); CarInfo[idx][mod3] = strval(arrCoords[13]); CarInfo[idx][mod4] = strval(arrCoords[14]); CarInfo[idx][mod5] = strval(arrCoords[15]); CarInfo[idx][mod6] = strval(arrCoords[16]); CarInfo[idx][mod7] = strval(arrCoords[17]); CarInfo[idx][mod8] = strval(arrCoords[18]); CarInfo[idx][mod9] = strval(arrCoords[19]); CarInfo[idx][mod10] = strval(arrCoords[20]); CarInfo[idx][mod11] = strval(arrCoords[21]); CarInfo[idx][mod12] = strval(arrCoords[22]); CarInfo[idx][mod13] = strval(arrCoords[23]); CarInfo[idx][mod14] = strval(arrCoords[24]); CarInfo[idx][mod15] = strval(arrCoords[25]); CarInfo[idx][mod16] = strval(arrCoords[26]); CarInfo[idx][mod17] = strval(arrCoords[27]); CarInfo[idx][paintjob] = strval(arrCoords[28]); CarInfo[idx][cLicense] = strval(arrCoords[29]); CarInfo[idx][cTimed] = strval(arrCoords[30]); CarInfo[idx][cLicense2] = strval(arrCoords[31]); LoadComponents(idx); idx++; } } return 1; } |
Quote:
LoadCar(); for(new h = carsonserver; h < sizeof(CarInfo); h++) { AddStaticVehicleEx(CarInfo[h][cModel],CarInfo[h][cLocationx],CarInfo[h][cLocationy],CarInfo[h][cLocationz]+1.0,CarInfo[h][cAngle],CarInfo[h][cColorOne],CarInfo[h][cColorTwo],60000); LoadComponents(h); format(TextCar, sizeof(TextCar), "{0D80F2}LS-%d-%s", CarInfo[h][cLicense], CarInfo[h][cLicense2]); TextUpCar[h] = Create3DTextLabel(TextCar, 0x33AAFFFF, 0.0, 0.0, 0.0, 25, 0, 1); Attach3DTextLabelToVehicle(TextUpCar[h], h, 0.0, 0.0, 0.1); } |