17.02.2013, 17:42
My post pretty much explained everything, Well what you did there is load textdraw, but you didn't actually show it, to show it you'd have to use one of those two function above of my post TextDrawShowForPlayer or TextDrawShowForAll
Example of code:
Example of code:
pawn Code:
public OnPlayerConnect(playerid)
{
//Your code bla bla
TextDrawShowForPlayer(playerid, Welcome);//This will show the text draw for the player when he connects
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
//Your code bla bla
TextDrawHideForPlayer(playerid, Welcome);//This will hide the text draw for the player when he request class
return 1;
}