Quote:
Originally Posted by MP2
Instead of destroying it when it spawns*, why not just prevent them from spawning it in the first place..?
*OnVehicleSpawn is called when a vehicle RE-spawns, not on initial creation (though my include vfunc adds 'OnVehicleCreated'). This won't do anything anyway.
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It work's, it destroy vehicle when someone in dm zone. How to prevent from spawning in the first place ?