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SA-MP Forums Archive
SA-MP Scripting and Plugins
Scripting Help
Linear Mode
Killing a Checkpoint
Scenario
Godfather
Posts: 7,801
Threads: 187
Joined: Feb 2010
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#6
17.02.2013, 00:25
Right. If DisablePlayerCheckpoint isn't working, try the function I gave you. It is ALSO capable of adding these little blimps on the map.
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Messages In This Thread
Killing a Checkpoint
- by
xXRealLegitXx
- 17.02.2013, 00:03
Re: Killing a Checkpoint
- by
reckst4r
- 17.02.2013, 00:06
Re: Killing a Checkpoint
- by
xXRealLegitXx
- 17.02.2013, 00:17
Re: Killing a Checkpoint
- by
Scenario
- 17.02.2013, 00:18
Re: Killing a Checkpoint
- by
xXRealLegitXx
- 17.02.2013, 00:25
Re: Killing a Checkpoint
- by
Scenario
- 17.02.2013, 00:25
Re: Killing a Checkpoint
- by
xXRealLegitXx
- 17.02.2013, 00:40
Re: Killing a Checkpoint
- by
Scenario
- 17.02.2013, 00:43
Re: Killing a Checkpoint
- by
[ABK]Antonio
- 17.02.2013, 01:07
Re: Killing a Checkpoint
- by
xXRealLegitXx
- 17.02.2013, 01:17
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