15.02.2013, 23:10
Managed to edit it so that the button object only spawns on certain VWs using CreateDynamicObject. in the OnPlayerPressButton i've just added a simple check for the VW.
This does work, almost exactly how I want it. The only difference is that the player still does the animation.
This does work, almost exactly how I want it. The only difference is that the player still does the animation.