15.02.2013, 20:24
I don't have enough knowledge about diffrences between arrays and enumerators to explain to you why it is happening.
Text3D is a strong tag, and the variable storing it must be same type. My guess is that by using an enumerator you cannot force the type for whole array as you did with generic one.
Use pawn tag in future.
pawn Код:
enum LabelArrays {
Text3D:House1
};
new LabelTexts[LabelArrays];
LabelTexts[House1] = CreateDynamic3DTextLabel(DynamicString,0xFFFFFFFF,-2795.6719,-181.0081,7.6950,50.0);
Use pawn tag in future.