15.02.2013, 00:27
pawn Код:
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
pawn Код:
new TimesPressed [ MAX_PLAYERS ] = 0, TimerActive [ MAX_PLAYERS ] = 0;
SetTimerEx ( "PressedNumberofTimes", 20000, false, "i", playerid );
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if( PRESSED ( KEY_SPRINT ) )
{
if( TimerActive [ playerid ] == 1 )
{
TimesPressed [ playerid ] ++;
}
}
return true;
}
forward PressedNumberofTimes ( playerid );
public PressedNumberofTimes ( playerid )
{
if( TimesPressed [ playerid ] >= 20 )
{
// Success!
TimesPressed [ playerid ] = 0;
}
else
{
// Failure!
}
return true;
}