14.02.2013, 22:42
Quote:
Something to change an objects texture directly in the editor - just a dropdownmenu or textfield to enter the new texture and a live preview in the editor and the correct pawn output -this editor would be 100% perfect.
If you could just realize this option, I and probably thousands of users would be satisfied. Doing it "just via pawncode" is a real pain to test and do changes. |
It takes a hack in txd streamer which is afaik tied directly to IPL loader
and then another one in the model renderer to have a magical texture lookup storage and another hack to tell it to be able to take textures from another model.
I have no idea how kalcor managed to pull this feat in game itself, i imagine that renderware helped his case.
But for me in the editor it's pure hell, it was simply NOT designed for anything like this, it was designed to render the gta map as fast as humanly possible.. these things we are discussing.. are NOT compatible with rendering models very fast and efficiently :/