14.02.2013, 16:31
You should define dialog IDs. NEVER use literal constant numbers (I think they're called that).
Generally, the dialogs in a gamemode start at 0 and filterscripts/includes should use 1000 or 5000 etc. It's hard to do really without conflicts.
Generally, the dialogs in a gamemode start at 0 and filterscripts/includes should use 1000 or 5000 etc. It's hard to do really without conflicts.