25.02.2009, 14:03
Quote:
Originally Posted by Faust
So I have this little function in my gamemode:
Code:
public OnPlayerDeath(playerid) { DestroyVehicle(Veh[playerid]); } Why it's that? |
pawn Code:
public OnPlayerDeath(playerid)
{
DestroyVehicle(Veh[playerid]);
return 1;
}