increase punch damage
#2

Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
    if(weaponid == 0)
    {
		new Float:HP;
		GetPlayerHealth(playerid, HP);
		SetPlayerHealth(playerid, HP - valueOfMoreDamage);
    }
    return 1;
}
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Messages In This Thread
increase punch damage - by stix - 14.02.2013, 13:03
Re: increase punch damage - by IgrexolonO - 14.02.2013, 13:06
Respuesta: increase punch damage - by stix - 14.02.2013, 13:11

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