drive by gun
#2

Callback: OnPlayerStateChange
Check whether the player is with a deagle as a passenger, if he got a deagle, just use SetPlayerArmedWeapon, else do nothing.

pawn Код:
if(newstate == PLAYER_STATE_PASSENGER && GetPlayerWeapon(playerid) == 24)
{
    SendClientMessage(playerid,-1,"Don't use deagle as passenger, dumb");
    SetPlayerArmedWeapon(playerid,0);
}
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Messages In This Thread
drive by gun - by pelani - 13.02.2013, 21:48
Re: drive by gun - by arakuta - 13.02.2013, 23:44

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