IsPlayerInRangeOfPoint loop + timer
#4

Quote:
Originally Posted by reckst4r
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Hm.. Is the streamer plugin more "efficient" for this?
I prefer not to use any streamers unless your gamemode is a stunt one with 2000+ objects.

Use default SA-MP pickups?

pawn Код:
new taxi_pickup;

// OnGameModeInIt
{
    taxi_pickup = CreatePickup(....);
    return 1;
}

// OnPlayerPickupPickUp
    if(pickupid == taxi_pickup)
    {
        ShowPlayerDialog(....);
    }


// OnPlayerDialogResponse
if(wautseveras == atwaisds)
{
    watever;
}
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Messages In This Thread
IsPlayerInRangeOfPoint loop + timer - by reckst4r - 13.02.2013, 13:01
Re: IsPlayerInRangeOfPoint loop + timer - by CreativityLacker - 13.02.2013, 13:09
Re: IsPlayerInRangeOfPoint loop + timer - by reckst4r - 13.02.2013, 13:12
Re: IsPlayerInRangeOfPoint loop + timer - by CreativityLacker - 13.02.2013, 13:14
Re: IsPlayerInRangeOfPoint loop + timer - by reckst4r - 13.02.2013, 13:18
Re: IsPlayerInRangeOfPoint loop + timer - by Babul - 13.02.2013, 15:08

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