12.02.2013, 19:39
You're going to need to download the YSI library and put the YSI folder in your /pawno/includes directory... You will also need the foreach include, put that in your pawno/includes directory as well!
pawn Код:
#include <a_samp>
#include <YSI\y_timers>
#include <foreach>
#define COLOR_BLUE 0x0000BBAA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define MAX_GATES 10 // change 10 to the amount of gates you have
new Gate1,
bool:GateOpen[MAX_GATES] = false;
public OnFilterScriptInit()
{
Gate1 = CreateObject(980,1337.3000488,687.9000244,12.6000004,0.0000000,0.0000000,270.0000000);
return 1;
}
timer gateCheck[1000]() // timer function to check the gate every 1 second
{
foreach(new i : Player) // loop through connected players
{
if(IsPlayerInRangeOfPoint(i, 10.0, 1337.3000488,687.9000244,12.6000004)) // is anyone near the gate?
{
if(!GateOpen[1]) // check if the bool statement is set to gate1 being open
{
GateOpen[1] = true; // set a bool statement; this says that gate1 is open
MoveObject(Gate1, 1337.3000488,687.9000244,17.6509991, 3.0, 0.0000000,0.0000000,270.0000000);
SendClientMessage(i, COLOR_BLUE, "Gate(1) Opened Successfuly , Weclome !"); // send them a message; the gate is open!
defer AutoCloseGate(); // call a timer to auto-close the gate
break; // stop the loop, we found the person
}
}
}
}
timer AutoCloseGate[5000]() // timer function to close the gate every 5 seconds
{
if(GateOpen[i]) // is the gate even open?
{
GateOpen[1] = false; // set the gate to closed
MoveObject(Gate1, 1337.3000488,687.9000244,12.6000004, 3.0, 0.0000000,0.0000000,270.0000000); // close the gate
}
}