12.02.2013, 12:51
When a vehicle is bought, Save it to a .ini file which also stores the following two variables
Players Name (The one who bought it)
Car Name (The cars name)
Then add it to your current enum/loading/saving system.
Now when you load it you could just do
Then add it to the name:
Players Name (The one who bought it)
Car Name (The cars name)
Then add it to your current enum/loading/saving system.
Now when you load it you could just do
pawn Код:
CarInfo[carid][PlayerName]; //Change this
CarInfo[carid][CarName];//Change this
pawn Код:
format(bla,sizeof(bla), "%s's %s", CarInfo[carid][PlayerName], CarInfo[carid][CarName]");