About SendClientMessage
#1

I'm not sure if it's just me or it's really faster on 0.3x - I just noticed, on the old versions; messages that are sent through "SendClientMessage();" appears before a player is kicked. But now, the message "Server closed connection." is way too fast that you won't be able to see the message before getting kicked anymore.

If what I just said doesn't make any sense, perhaps I could explain in a better way. Sorry.
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Messages In This Thread
About SendClientMessage - by Skribblez - 12.02.2013, 07:18
Re: About SendClientMessage - by Virtual1ty - 12.02.2013, 07:22
Re: About SendClientMessage - by Skribblez - 12.02.2013, 07:26

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