Quote:
Originally Posted by DeadSkyTkb
The problem is that I have a script with OnPlayerTakeDamage well, the damage appears in message TextDraw and printf, but not the point, because it does not give you the exact damage, ie gives me 2 but not 2, is 2 and decimals, how do I get the decimal?
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It should. Make sure you are using
%f instead of
%d