Random TextDraw
#7

thanks, I now have this:
Код:
public TextDrawMessageTimer()
{
 	TextDrawSetString(Text:Textdraw0, RandomMessages[random(sizeof(RandomMessages))]);
}
But I think it should only change Textdraw0 now. How to let it remove the current textdraw and replace it with a new?
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Messages In This Thread
Random TextDraw - by stieben - 24.02.2009, 16:05
Re: Random TextDraw - by yom - 24.02.2009, 16:08
Re: Random TextDraw - by stieben - 24.02.2009, 16:24
Re: Random TextDraw - by yom - 24.02.2009, 16:30
Re: Random TextDraw - by stieben - 24.02.2009, 16:37
Re: Random TextDraw - by [RP]Rav - 24.02.2009, 17:08
Re: Random TextDraw - by stieben - 24.02.2009, 17:22
Re: Random TextDraw - by Finn - 24.02.2009, 17:27
Re: Random TextDraw - by stieben - 24.02.2009, 17:30
Re: Random TextDraw - by [RP]Rav - 24.02.2009, 17:30

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