[NEW] Money Anti-Cheat idea (help with writing)
#4

this could (and already has) be done via f.ex. GVars: increment the SetPVarInt(playerid,"Money",GetPVarInt(playedrid," Money"));, and by the "host" AC script, read out the PVar again, and set the player cash accordingly.
given that, it implicates the same concept: security.
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Messages In This Thread
[NEW] Money Anti-Cheat idea (help with writing) - by Phil_Cutcliffe - 10.02.2013, 23:16
Re: [NEW] Money Anti-Cheat idea (help with writing) - by Jay_ - 10.02.2013, 23:21
Re: [NEW] Money Anti-Cheat idea (help with writing) - by Phil_Cutcliffe - 10.02.2013, 23:24
Re: [NEW] Money Anti-Cheat idea (help with writing) - by Babul - 10.02.2013, 23:57

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