Bug with isplayerinrangeofpoint
#3

Do you really need coordinates THAT specific?

pawn Код:
if(!strcmp(cmdtext, "/loadtruck"))
{
    if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_RED, "You are not driving a truck from the depot.");
    if(!IsPlayerInRangeOfPoint(playerid, 2.0, 2428.72, -2102.39, 13.5))
    {
        return SendClientMessage(playerid, color, "You are not at the loading place.");
    }
    ShowPlayerDialog(playerid,13,DIALOG_STYLE_LIST,"Wh at do you want to load?","Clothes - 7.000$ \nWeapons - 9mm + 5.000$ \nEquipment - Armor + 5.500$ \nGas - 15.000$ \nPizza - 7.000$","Load","Cancel");
    return 1;
}
Also

if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER)

doesn't check if they're in a/the truck; it just checks if they're a driver.
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Messages In This Thread
Bug with isplayerinrangeofpoint - by icko202 - 09.02.2013, 16:17
Re: Bug with isplayerinrangeofpoint - by DiGiTaL_AnGeL - 09.02.2013, 16:19
Re: Bug with isplayerinrangeofpoint - by MP2 - 09.02.2013, 16:56
Re: Bug with isplayerinrangeofpoint - by icko202 - 09.02.2013, 18:25

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