08.02.2013, 14:35
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID && usergod[playerid] == 1)
{
SendClientMessage(issuerid, COLOR_LIGHTRED, "* Player has god mode.");
}
return 1;
}