08.02.2013, 11:13
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID && usergod[issuerid] == 1)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "* Player has god mode.");
}
return 1;
}
I want it to show a message to the shooter ID, when they shoot someone with GOD mode enabled. (This user has god mode). (THE USER YOUR SHOOTING HAS GOD MODE), basically to the shooter id, and not the player been shot.