23.02.2009, 08:51
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(!gPlayerUsingLoopingAnim[playerid]) return;
//SendClientInt(playerid, RED, "ID: %d", newkeys);
if(IsKeyJustDown(KEY_HANDBRAKE,newkeys,oldkeys))
{
StopLoopingAnim(playerid);
TextDrawHideForPlayer(playerid,txtAnimHelper);
animation[playerid] = 0;
}