07.02.2013, 18:45
pawn Code:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SECONDARY_ATTACK)
{
if(EnteredInterior[playerid]) return cmd_exit(playerid, "");
else return cmd_enter(playerid, "");
}
return 1;
}
pawn Code:
EnteredInterior[playerid]
pawn Code:
EnteredInterior[playerid] = true;
pawn Code:
EnteredInterior[playerid] = false;
pawn Code:
new bool:EnteredInterior[MAX_PLAYERS] = false;

