07.02.2013, 17:59
Yep, you're right. I just edit some strings to abnormal high value and exactly - i get these infos (in another gamemode, just to test this)
I putting things in one gamemode and at some time i get that "info" when compiled. I dont know why affected this, but now i wish edit that, but its on old RolePlay mode which i dont used for two years... I dont remind what i put when this displayed, but if its just about strings, i will edit all strings to 128? Or?
Btw, can I ask if this work?
Or i must put it like this:
I putting things in one gamemode and at some time i get that "info" when compiled. I dont know why affected this, but now i wish edit that, but its on old RolePlay mode which i dont used for two years... I dont remind what i put when this displayed, but if its just about strings, i will edit all strings to 128? Or?
Btw, can I ask if this work?
pawn Код:
OnPlayerDisconnect:
if(IsPlayerLoggedIn(playerid)) {SaveChar(playerid);}
pawn Код:
OnPlayerDisconnect:
SaveChar(playerid);