07.02.2013, 13:43
A suggestion: (I know it's scriptable, but would be better directly in this plugin):
pawn Код:
native IsPointInRangeOfPoint( Float:X1, Float:Y1, Float:Z1, Float:range, Float:X2, Float:Y2, Float:Z2 );
/* Maybe other variations like IsDynamicObjectInRangeOfPoint, IsPlayerInRangeOfDynamicObject and others.
Maybe this would be a new "section" in include: "Range Checks" .*/