06.02.2013, 03:17
Few questions/points.
1. Do you have a PLAYER VARIABLE that states which house ID is saved to the player.
2. You should change "house" to "house[MAX_PLAYERS]" and have each one for each individual player, this is more optimal and makes it much less buggy in the end.
3. Make /enter a seperate command, checking the player's location then comparing it to the house pickups or co-ordinates you are using.
4. You don't want to get the Player position then create the checkpoint on top of them.
Answer/correct these and I will help further.
1. Do you have a PLAYER VARIABLE that states which house ID is saved to the player.
2. You should change "house" to "house[MAX_PLAYERS]" and have each one for each individual player, this is more optimal and makes it much less buggy in the end.
3. Make /enter a seperate command, checking the player's location then comparing it to the house pickups or co-ordinates you are using.
4. You don't want to get the Player position then create the checkpoint on top of them.
Answer/correct these and I will help further.