SetObjectMaterial 0.3x
#2

Objects with a large draw distance (more than 300), or objects with custom material changes, don't support fading in/out anymore (it was causing problems). Objects would normally start fading in well before the draw distance was met.

The solution is just to increase the draw distance to a point where your players will never really notice it. Maybe future versions of SA-MP will support the fading again on these objects, if the problems can be resolved.
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SetObjectMaterial 0.3x - by piohh - 02.02.2013, 17:16
Re: SetObjectMaterial 0.3x - by Kalcor - 05.02.2013, 09:33
Re: SetObjectMaterial 0.3x - by Killa[DGZ] - 05.02.2013, 10:57

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